![]() Now let us focus on wave 2, as this is where all the action would be. Now Wave 2 and onwards I will add as much attack power as I can. PS: As left and right flanks are empty, you can put your main soldiers in the wave 1, I did not do it as number of defenders in the Courtyard is None, so I dont need a very big attack to defeat the defenders. Martyr wave is when you send 1 or 2 waves of 1 cheapest soldier that you have to take out the defense tools of the defender. Since there are no defenses on Left and right flank and there are only 1 unique tool in the center flank, I will send 1 martyr wave. Now comes the part, how I should attack this DT. I spied on only 1 DT, but I know that the rest of the 2 would have same arrangement and number of tools and soldiers. For this you will need a huge army, so focus on plundering food, that ways you can maintain your army food supplies. So instead of spying 3 DT, I spy 1 of them and launch an attack on all 3 at the same time. The benefit of keeping them at the exact same level is that if you spy 1 of them, the other 2 will have the exact same arrangement of soldiers and tools. In this guide I would refer to Towers as follows:įirst of all, try to keep 2-3 ALLRBCs at the same exact level near by to your castles. Maximum loot: 35-55 w, 35-55 s, 94-135 f (total 204-205) 300 g, 1-8 r 30% chance, 5 XP Level 8.How to Attack Robber Barons or Cultists Towersįirst of All this Article is taken from Chakravuyh Alliance Blog. ![]() Maximum loot: 29-47 w, 29-47 s, 80-116 f (total 174-175) 233 g, 1-8 r 36% chance, 4 XP Level 7.3 Victory to Level 8Īn alternate path is 9 Cb in left and right, resulting in 2 casualties (RicksGamer INT1) " Ths should be Sm (Peacekeeper USA1)"( Ths) = Sm I attack with 6 Sm = 16w, 19s, 52f, 210g, NO rubies "For people who attack constantly and get this before they can make ( Ths) 8 Mm on each flank results in 2 casualties(Jonaman123 USA1 IN1)"Īlternatively, 8 Mm front and right, with 2 stairs on right results in no casualities (RicksGamer INT1) Note: 0/2 HC+1LB/0 will give no losses but about 2/3 the loot. Maximum loot: 22-35 w, 22-35 s, 60-86 f (total 129-130) 127 g, 1-9 r 40% chance, 3 XP Level 5.2 Victory to Level 6ģ Mm / 4 Mm / 0 gives no losses but less than maximum loot. ![]() Maximum loot: 17-27 w, 17-27 s, 43-67 f (total 101) 60 g Level 3.1 Victory to Level 4ġ Mm / 0 / 2 Mm gives no losses but less than maximum loot. Your attack formation to defeat the castle:Ġ / 1 Sp / 0 gives no losses but only one-thirds the loot.ġ Mm / 0 / 1 Mm gives no losses but only two-thirds the loot. 20 attacks are needed to beat levels 1-10.Ĭastle: 20% wall, 20% gate. The Robber Baron icon (levels 1-10) on the map shows a basic arch topped tower surrounded by spears. for each -10% wall defense on your commander you can use one fewer ladders per wall. Where attack tools are indicated these can be reduced by the appropriate bonus on your commander. in theory, +10% attack for melee means you could reduce 11 Ths to 10 Ths but this has not been checked. You may be able to get away with fewer troops if your commander is highly equipped, e.g. However, some small bugs in the game may give you one or two losses when equipping your commander. ![]() All attacks have been double-checked with a commander with no items to guarantee the outcome. Attacks can be achieved with fewer troops at the cost of less loot. This information is also given at the top of each section, as is the information about them. The robber captain at each castle gives a +15% melee and +15% ranged bonus to the defending troops, except for the level 10 captain which gives a +19% melee and +19% ranged bonus to the defenders. The following key is used in all subsequent tables:Ī levels 1-10 Robber Baron Castle in the world mapĪll Robber Baron Castles on this page have 20% wall and 20% gate defense. This page covers all information regarding Robber Baron Castle Level 1-10s. Make sure to include information on rubie count changing in this page. Parts of this page have been identified as no longer being up to date with recently released material. ![]()
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